Emergent gameplay

Results: 39



#Item
21Visual arts / Computer animation / Emergent gameplay / Machinima / Virtual economy / Virtual world / Machinima: Virtual Filmmaking / Second Life / Digital media / Virtual reality / Film

PDF Document

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Source URL: conference.pixel-online.net

Language: English - Date: 2013-08-01 13:27:59
22Emergent gameplay / Machinima / Animation / Visual arts / Virtual world / E-learning / Machinima: Virtual Filmmaking / Virtual reality / Film / Computer animation

PDF Document

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Source URL: conference.pixel-online.net

Language: English - Date: 2013-10-29 08:09:04
23HTML element / Software engineering / Notation / Massively multiplayer online role-playing games / Emergent gameplay / Virtual economy / Computing / Control flow / Foreach loop

Data Entry Guide for EBASE User’s Outlining the type of information To be entered on EBASE screens Title Box Line 1 - Route designator or Description

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Source URL: www.wsdot.wa.gov

Language: English - Date: 2014-08-23 03:56:55
24Gaming law / Lottery / Entertainment / Casino / Gaming / Leisure / Online gambling / Gambling in Estonia / Virtual economy / Emergent gameplay / Gambling

Washington State Gambling Commission Who We Are  The Commission was created in 1973 to regulate and control authorized and illegal gambling activities (RCW 9.46).  We are a law enforcement, regulatory and

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Source URL: www.wsgc.wa.gov

Language: English - Date: 2014-03-06 16:18:48
25Fan films / Visual arts / Computer animation / Emergent gameplay / Rooster Teeth Productions / Red vs. Blue / Paul Marino / Fire Team Charlie / Halo / Machinima / Film / Animation

three layering in machinima ken thain aka 3Dfilmmaker animation techniques scriptcomposer for unrealTournament I,Agent

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Source URL: www.zeitbrand.de

Language: English - Date: 2006-01-16 15:03:56
26Video game design / Sound / Sampler / Sampling / Sound production / Game mechanics / Emergent gameplay / Gameplay / Level design / Game design / Gaming / Electronic music

Open Problem: Reusable Gameplay Trace Samplers Adam M. Smith Center for Game Science Department of Computer Science & Engineering, University of Washington [removed]

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Source URL: adamsmith.as

Language: English - Date: 2013-10-10 16:26:33
27Visual arts / Machinima / Computer animation / Emergent gameplay / Diary of a Camper / Machinima: Virtual Filmmaking / Red vs. Blue / Halo / The Movies / Film / Animation / Fan films

Machinima World-breaking and World-making in the Cinema of Videogames Cristiano Poian, University of Udine DRAFT – do not cite or distribute without the permission of the author This article aims to investigate the pec

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Source URL: www.poian.org

Language: English - Date: 2007-08-08 13:32:59
28Simulation / Emergent gameplay / Design / Leisure / Human behavior / Virtual reality / Virtual world / Procedural generation

GATE - Ga{t\m}e Over | March[removed]Game research for training and entertainment

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Source URL: gate.gameresearch.nl

Language: English - Date: 2013-11-25 03:27:49
29Gaming / Humans / Ludic / Virtual world / Virtuality / GLtron / Avatar / Emergent gameplay / Software / Windows games / Application software

Half-Life 2 snapshots by Luis Hernandez Galvan E

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Source URL: opensorcery.net

Language: English - Date: 2010-01-15 22:50:45
30Visual arts / Computer animation / Emergent gameplay / Machinima: Virtual Filmmaking / Machinima / Film / Animation

Abstract for workshop at Magleaas, 2010. This is a work in progress on analytical concepts. Author: Lisbeth Frølunde, PhD, Postdoc at Roskilde University, Denmark [removed]

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Source URL: worlds.ruc.dk

Language: English - Date: 2010-04-21 05:21:39
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